Working with Targets

This part describes how to work with targets in painters, how to set properties for an application, and how to manage PowerBuilder libraries.

Table of Contents

Working with Targets
About targets
Working in painters
Opening painters
Painter summary
Painter features
Views in painters that edit objects
About the Application painter
Specifying application properties
Specifying default text properties
Specifying an icon
Specifying default global objects
Specifying a rich text editor
Specifying a theme for the application UI
Writing application-level scripts
Setting application properties in scripts
Specifying target properties
Specifying the target's library search path
Importing .NET assemblies (Obsolete)
Looking at an application's structure
Which objects are displayed
Working with objects
Creating new objects
Creating new objects using inheritance
Naming conventions
Opening existing objects
Running or previewing objects
Using the Source editor
Working with Libraries
About libraries
Using libraries
Organizing libraries
Opening the Library painter
About the Library painter
Working with libraries
Displaying libraries and objects
Using the pop-up menu
Controlling columns that display in the List view
Selecting objects
Filtering the display of objects
Creating and deleting libraries
Filtering the display of libraries and folders
Working in the current library
Opening and previewing objects
Copying, moving, and deleting objects
Setting the root
Moving back, forward, and up one level
Modifying comments
Searching targets, libraries, and objects
Optimizing libraries
Regenerating library entries
Rebuilding workspaces and targets
Upgrading targets
Exporting and importing entries
Creating runtime libraries
Including additional resources
Creating reports on library contents
Creating library entry reports
Creating the library directory report