Timing is a nonvisual system object that can be used when a Timer event cannot be associated with a window. To use a timing object, create a standard class user object that inherits from the Timing system class, and then create an instance of the inherited timing object.
Timing property |
Datatype |
Description |
---|---|---|
ClassDefinition |
PowerObject |
An object of type PowerObject containing information about the class definition of the object or control. |
Interval |
Double |
(Read-only) The minimum number of seconds the timing object waits between calls to the Timer event. This property is initially set to NULL and is modified whenever the Start function is called. |
Running |
Boolean |
(Read-only) True if the timing object has been started and is currently running. False if the timing object is not running. |
Timing event |
Occurs |
---|---|
Immediately before the Open event occurs in the window |
|
Immediately after the Close event occurs in the window |
|
When a specified number of seconds elapses after the Start function has been called |
Timing function |
Datatype returned |
Description |
---|---|---|
String |
Returns the name assigned to the object |
|
Integer |
Creates a reference to a context-specific instance of the specified service |
|
PowerObject |
Returns a reference to the name of the parent object |
|
Boolean |
Adds an event to the end of the message queue for the object |
|
Integer |
Activates the timing object using a specified interval |
|
Integer |
Deactivates the timing object |
|
Integer |
Triggers a specific event in the object and executes the script for the event |
|
Object |
Returns the type of the object |